﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Treasure.Client
{
    public class PropertyNodeItem
    {
            public string Icon { get; set; }
            public string EditIcon { get; set; }
            public string DisplayName { get; set; }
            public string Name { get; set; }
            public int id { get; set; }
            public int parentId { get; set; }
            public bool IsExpanded { get; set; }
            public bool IsSelected { get; set; }
            public List<PropertyNodeItem> Children { get; set; }
            public PropertyNodeItem()
            {
                Children = new List<PropertyNodeItem>();
            }
        
    }
}
